COMMODORE 64= REVIEW
 
SPACE TAXI
BY: JOHN F KUTCHER
PUBLISHED BY: MUSE SOFTWARE
RELEASED: 1984
::RATING:: 
Graphics: 4
Sound: 5
Control: 5
Depth: 5
Overall: 5
 

Great variation on the Lunar Lander theme. Pick up people and drop them off on different landing pads while dealing with fuel and obstacles. Featuring over 24 levels and good use of sampled speech, what makes Space Taxi so enjoyable is its attention to detail.

When you have a fare, your landing better be smooth if you want a tip. The worlds are varied—one for every hour in the day—ranging from plausible cityscapes to surreal giant beanstalks and huge ping pong tables. Some worlds have realistic gravity, others wreck havoc with it—often the more devious levels. If you are good enough to play through all the boards in a row, you can play a bonus world that references Muse's other games at the time.

The graphics are often a bit basic, as is often the case with games that rely on the system's keyboard graphics mode, but the gameplay more than makes up for it. If you like games that deal with thrust and gravity, it's a must play.

-Ben Langberg

Favorite moment: running over a customer and instead of saying "Hey taxi!", he just said "Hey!"



 


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