ATARI 7800 REVIEW
 
COMMANDO BY:DATA EAST/ATARI
::RATING:: 
Graphics: 4
Sound: 5
Control: 4
Depth: 2
Overall: 3

Commando is one of the few games for the 7800 with a “Pokey” chip hidden away inside the game cartridge, which means it has much better sounds than virtually all of the other 7800 games (except for Ballblazer, which also has a Pokey).

It is also distinguished by being one of the few games with a non-black background, in this case colorful battlefields that scroll vertically. While it's not the only game for the 7800 to use this effect, I think it does it well.

The control is pretty good...your soldier is responsive and moves around well, but he's a bit slow and the diagonals can be a little hard to get right sometimes. You need to keep a little distance from the edge of the screen since you can get fired on from a soldier just coming into view.

This game is a lot of fun for awhile, but there aren't that many scenes (4), and with a little practice and technique, the game gets way too easy. I used to play it all the time but I haven't picked it up for awhile because the challenge is gone for me, and I'm not someone who usually plays games enough to reach that point. I picked it up for this review for the first time in a year and managed to get through the boards the first time without losing any men.

I wouldn't call this a must-have for everyone. It is a very good game, it really shows off what the 7800 can do. It is also quite a few hours of fun. But the rarity of this cartridge is also something of a detraction, since it can get expensive. I would recommend this for people who like Commando in the arcade and on other systems (it is one of the better home versions), and for people who like to show off their 7800 to Nintendo-heads, as well as serious collectors.

-Eric Ruck


 

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